pack mi

Somedays I die more than others. A riff on playing and dying. “Pack mi” is a stand-alone companion to my “mi” video. Where “mi” (as in do-re-mi) is a joyful take on the individual and her environment, “pack mi” presents a darker tone of self-reflection. Set against classic video-game forms and pacing (Pong, Pac man, Mario Bros, Bejeweled, Monument Valley), the trauma of illness and death are teased through the games, packing materials, a death mask, and a wall. Virtual forms, modeled mostly from the games plus an interloper, are expressive guides along the way in this affective (non-linear) narrative.

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